Europe 13 Demo Day


| We generate on demand, new examples of unique and believable digital humans that do not exist in the real world.


Our digital world is increasingly reliant on realistic 3D humans. From film, games and VR interfaces to advertising and e-commerce. But current methods of photogrammetry are time consuming, expensive and rely on modelling a real person.

We generate new examples of unique digital humans that do not exist in the real world. We use proprietary deep learning methods that rely on data from real people, and explore new applications and business models with award winning games and animation studios.

Meet The Founders


Vasilis likes to solve problems in new ways. From post-doc research on space propulsion and a PhD in digital manufacturing, he has built and led teams for projects with Airbus D&S and Rolls Royce. In his spare time, he developed a 3D software which has been adopted by multinational manufacturers.


Shash has completed a PhD in machine learning at the University of Bristol, where he developed cutting edge digital manufacturing software, now in use at world class research facilities such as the National Composites Centre. He is also a passionate game developer, with three Virtual Reality titles under his name, including the world’s first VR badminton simulation.