3D animation remains beyond the scope of most internet users today.
Existing software takes months to learn, offers little to no collaboration, and priced at north of $1500 per year. Open source alternatives have not fared better beyond price.
Our goal is to design software that enables people with limited 3D experience to create high quality 3D animations and content beyond traditional media.
We have built the world’s first 3D Human Kinematics system that runs on web browsers, and multi-person, AI-based motion capture from video. We have over 1000 closed beta users.